For anyone who played FPS games in the late 90s, Duke Nukem 3D was a big deal, and the sequel was one of the most anticipated and drama-filled, flame-war topics on sites like shacknews.
Wired just posted a story from this month’s magazine, Learn to Let Go: How Success Killed Duke Nukem, with a bit more background on what exactly went wrong with the sequel. In summary:
…the Duke Nukem Forever team worked for 12 years straight. As one patient fan pointed out, when development on Duke Nukem Forever started, most computers were still using Windows 95, Pixar had made only one movie — Toy Story — and Xbox did not yet exist.
Definitely worth a read: http://www.wired.com/magazine/2009/12/fail_duke_nukem/
So what do people think — will this game ever come out ?
2 thoughts on “Wired.com: Duke Nukem Forever”
‘Fraid not. I’m sure it was announced earlier this year that it was finally abandoned. Enjoyed the first game though.
I heard that news too — but it might be a function of the current lawsuits between 3DRealms and their publishers. And if the publisher wins out, don’t you think they’ll try and finish up the game and release it ? Even if the tech looks a bit dated, i think the game could do well.